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Red Skies at Dawn

Take the helm. Respect the sea. A first-person sailing adventure where peaceful passages can turn treacherous.

Tall orange-red storm clouds rise over the sea beside the sloop’s sail, rigging and navigation instruments.

Currently in development. Screenshots and gameplay footage show the storm demo. Weather mapping, course plotting and voyage progression are planned for the full game.

01 / See it in motion

A small boat.
An unforgiving sea.

Start at the helm with the gameplay trailer, then settle into the cinematic.

Official Gameplay Trailer1:00

Contains lightning and flashing effects. Press play to watch with sound.

Official Cinematic Trailer1:31

Contains lightning and flashing effects. Press play to watch with sound.

Feel when you’ve got it right.

Raise the mainsail. Turn the wheel. Trim the canvas until it fills and the boat gathers speed.

Read your instruments, listen to the rigging and watch the water ahead. Find the balance between wind, sail and heading. Enjoy the quiet satisfaction of sailing well.

A peaceful passage can unravel.

Clouds gather. A warning breaks through the radio. The horizon that felt inviting begins to look very different.

Face driving rain, lightning and waves that tower over the boat. Feel the deck pitch beneath you as the sea puts your handling to the test.

When the mast gives way, the storm does not stop.

02 / From the storm demo

From quiet freedom
to fierce weather.

Actual gameplay frames. Select an image to open the full 1920 × 1080 screenshot.

Red Skies at Dawn · Screenshots

Take the helm

1 of 6 · Actual gameplay

Download this screenshot · 1920 × 1080
Download all six screenshots (PNG, 1920 × 1080)

Planned for the full game:
choose your passage.

The full-game vision expands beyond the storm demo into voyages shaped by preparation, observation and the decisions you make at sea.

  • Read the forecast. Study a weather map connected to the same dynamic systems you encounter on the water.
  • Plot your course. Weigh the conditions, choose a route and decide when to press on, change course or turn back.
  • Earn your confidence. Take on increasingly demanding passages that test your judgement as much as your handling of the boat.

These systems are planned; they are not demonstrated in the current storm-demo footage.

Red Skies at Dawn / In development

Your goal is to arrive.
Your responsibility is the boat.

Follow the journey from storm demo to full game. Created by a solo developer to capture the beauty, freedom and fear of being out on the water.

Wishlist on Steam ↗

More from Junklab

Explore Perianth, our botanical exploration game, or visit the press kit for images, footage and studio information.