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New worlds
to get lost in.

Two games in development at Junklab. Explore at your own pace.

Red Skies at Dawn

Take the helm. Respect the sea.

  • In development
  • PC
Official Gameplay Trailer1:00

Contains lightning and flashing effects. Press play to watch with sound.

A first-person sailing adventure where peaceful passages can turn treacherous. Take the helm, trim your sails and read the changing sky. Find your rhythm on sunlit seas, then fight to keep your small boat under control as storms build and waves tower overhead.

Currently in development. Screenshots and gameplay footage show the storm demo. Weather mapping, course plotting and voyage progression are planned for the full game.

  • First-person sailing
  • Hands-on sail trim
  • Storms at sea

Screenshots from the storm demo. Select one to enlarge.

Red Skies at Dawn · Screenshots

Take the helm

1 of 6 · Actual gameplay

Download this screenshot · 1920 × 1080

Perianth

A little curiosity.
A world of possibility.

  • In development
Plant growth · Development footage

Discover unusual plants and experiment with a living world. Perianth is a botanical exploration game where curiosity shapes what grows next.

Explore at your own pace. Try an unfamiliar seed, follow a new possibility, and make a world your own.

  • Botanical exploration
  • Discovery
  • Experimentation

Follow the games
as they grow.

Occasional game updates and discoveries from the lab, sent to your inbox.

Our promises to you

Made with care.
Played on your terms.

Good games earn your time and trust. These are the principles we bring to ours.

Respect

Your time is yours.

Play because you want to. Our games will be here when you come back.

Fairness

Know what you’re getting.

Clear purchases, meaningful challenges, and progress earned through play.

Integrity

We stand behind our work.

Honest updates, thoughtful use of data, and care for the people who play.

Read our full Never List

Curious minds.
Brave ideas.

Independent by choice. Hands-on by nature.

We’re Junklab, an independent Australian studio making games, interactive websites and creative technology. We bring design, engineering and experimentation together to make things people can play, explore and use.

Alongside client projects, we’re developing our own games, Red Skies at Dawn and Perianth, and building the tools behind our worlds with Junklab Engine.

Based in
Australia, working worldwide
Building with
Junklab Engine
A little play, on your terms.
Our shape playground: the Junklab brand shapes, running on real physics.

Tools from the studio

Junklab Engine

Our modular WebGPU engine brings rendering and visual world-building tools together. Explore the editor, materials, terrain and procedural systems, and talk to us about licensing for your project.

Good ideas.
Built with care.

Alongside our own games, we help other teams make things: playable prototypes, interactive websites and unusual technical ideas.

Tell us what you have in mind

Game development

Make it playable.

Test a mechanic, build a prototype, or get hands-on help with the systems behind your game.

Explore game development

Interactive websites

Make an impression.

A distinctive website with a clear story, thoughtful interaction and an experience that works across screens.

Explore interactive websites

Creative technology

Make the unusual work.

Custom tools, procedural systems and real-time experiments for ideas that need more than an off-the-shelf solution.

Explore creative technology

Say hello.

Players

Wishlist Red Skies at Dawn and join the newsletter for news on both games.

Wishlist on Steam Get game updates

Press and creators

Logos, screenshots, trailers and studio facts, ready to download.

Open the press kithello@junklab.au

Clients and partners

Have a game, website or unusual idea that needs a hand? Tell us about it, or ask about Junklab Engine licensing.

Start a project Our servicesDiscuss Engine licensing